************************************************************ *Product Name: HP44_Shishimai (HandPuppet44 Shishimai) *Copyright 2008-11-30 *By: kool pdoll ************************************************************ Thank you for purchasing "HandPuppet44 Shishimai". --------About Shishimai(Lion Dance)-------------------------- The shishimai is an event introduced from China to Japan. It dances praying for family's health and safety around the New Year. One person or two people dance wearing lion's head and "haori"(cloth of the body). ------------------------------------------------------------- "HandPuppet44 Shishimai" confirmed the operation with Poser7J/6J of Windows XP. Please attach this HandPuppet to your favorite figure's hand. * 3 materials are included. * The template of the texture map enters for the Textures folder. (1024x1024px) * Parts of neck, chest, abdomen, hip is hidden by "haori". The haori is one part for dynamic cloth, it moves with the head or another part.. -------------------------------------- System Requirements: PC ONLY. ( Not tested in Mac ). Poser6/7 -------------------------------------- Ownership Statement: All of this product's content was created by kool pdoll -------------------------------------- Installation Instructions: Please defrost the ZIP file which carried out Download. And copy \Runtime or less of the defrosted folder onto the folder that it corresponds in the Poser installation folder. The folder named "kool_pdoll" is made. And "HandPuppets","44shishimai"folders in it. -------------------------------------- Usage Tips or Limitations: 1.Move Shishimai to the position of another Figure's Hand. 2.Set the Hand of another figure to "parent" of Shishimai. 3.If necessary, make the hand and fingers hidden. Usage "Dynamic Cloth for haori" 1.To Cloth room. 2.Make a NewSimulation. 3.Clothfy : "haori" in Shishimai. 4.CollideAgainst : Select "Shishimai". And remove the check on "haori". In addition, select the hand, the arm and fingers set to the parent of Shishimai. 5.Execute CalculateSimulation. Usage "TalkDesigner" 1. Select figure "Shishimai". 2. Dialog Settings * Sound file : Please specify the WAV file. * Viseme map file : Select "kool_pdoll_HandPuppet.xml". * Figure : Shishimai <> Phoneme is not set in this figure. Movement of mouth is only mouthOpen and Smile. Smile morph is same as mouthOpen. ************** *HP44_Shishimai could not be redistributed for commercial or non commercial purposes. *The commercial use of the rendering image is possible.(Please write "(c)kool pdoll".) ************** ================================ Files Included in the Product: ================================ ------------------------------------------------------------ \Runtime\koll_pdoll_ReadMe\ ------------------------------------------------------------ HP44_Shishimai_ReadMe.txt (This file) ------------------------------------------------------------ \Runtime\Geometries\kool_pdoll\HandPuppets\ ------------------------------------------------------------ Shishimai.obj ------------------------------------------------------------ \Runtime\Libraries\Character\kool_pdoll\HandPuppets\ ------------------------------------------------------------ Shishimai.cr2 Shishimai.png ------------------------------------------------------------ \Runtime\Libraries\Materials\kool_pdoll\HandPuppets\44shishimai\ ------------------------------------------------------------ shishimai00.mc6 shishimai00.png shishimai01.mc6 shishimai01.png shishimai02.mc6 shishimai02.png ------------------------------------------------------------ \Runtime\Textures\kool_pdoll\HandPuppets\44shishimai\ ------------------------------------------------------------ Gold_ref.jpg shishimai01_Tex01.jpg shishimai01_Tex02.jpg shishimai_Temp01.jpg shishimai_Temp02.jpg ------------------------------------------------------------ \Runtime\LipSync\ ------------------------------------------------------------ kool_pdoll_HandPuppet.xml ================================ I hope that you enjoy with this HandPuppet. (C)2008 kool pdoll Mitsuteru UE